Width and height, and UI's width and height sliders specify the size of individual tiles. The input image will be upscaled to twice the original To use this feature, select SD upscale from the scripts dropdown selection (img2img tab). It also has an option to let you do the upscaling part yourself in an external program, and just go through tiles with img2img. Upscale image using RealESRGAN/ESRGAN and then go through tiles of the result, improving them with img2img. Chromium-based browsers support a dropper tool. To use this feature in inpainting mode, enable with -gradio-inpaint-tool color-sketch. To use this feature in img2img, enable with -gradio-img2img-tool color-sketch in commandline args. Color Sketchīasic coloring tool for img2img. You can find the feature at the bottom, under Script -> Prompt matrix. a busy city street in a modern city, illustration, cinematic lightingįour images will be produced, in this order, all with the same seed and each with a corresponding prompt:Īnother example, this time with 5 prompts and 16 variations:.a busy city street in a modern city, cinematic lighting.a busy city street in a modern city, illustration.Separate multiple prompts using the | character, and the system will produce an image for every combination of them.įor example, if you use a busy city street in a modern city|illustration|cinematic lighting prompt, there are four combinations possible (first part of the prompt is always kept): Inpaint not masked - under the mask is unchanged, everything else is inpainted.Inpaint masked - the region under the mask is inpainted.This allows you to work with large pictures and allows you to render the inpainted object at a much larger resolution. With Inpaint at full resolutionĮnabled, only the masked region is resized, and after processing it is pasted back to the original picture. Normally, inpainting resizes the image to the target resolution specified in the UI. The masked content field determines content is placed to put into the masked regions before they are inpainted. To use the model, you must rename the checkpoint so that its filename ends in inpainting.ckpt, for example, 1.5-inpainting.ckpt.Īfter that just select the checkpoint as you'd usually select any checkpoint and you're good to go. This model accepts additional inputs - the initial image without noise plus the mask - and seems to be much better at the job.ĭownload and extra info for the model is here: RunwayML has trained an additional model specifically designed for inpainting. change mode (to the bottom right of the picture) to "Upload mask" and choose a separate black and white image for the mask (white=inpaint).Be aware that some editors save completely transparent areas as black by default. Any even slightly transparent areas will become part of the mask. erase a part of the picture in an external editor and upload a transparent picture.In img2img tab, draw a mask over a part of the image, and that part will be in-painted. Is a good prompt that matches the picture, sliders for denoising and CFG scale set to max, and step count of 50 to 100 withĮuler ancestral or DPM2 ancestral samplers. Outpainting, unlike normal image generation, seems to profit very much from large step count. You can find the feature in the img2img tab at the bottom, under Script -> Poor man's outpainting. ![]() Original image by Anonymous user from 4chan. Outpainting extends the original image and inpaints the created empty space. The depth-guided model will only work in img2img tab. rename the config to 512-depth-ema.yaml.grab the config and place it in the same folder as the checkpoint.download the 512-depth-ema.ckpt checkpoint. ![]() Note: SD 2.0 and 2.1 are more sensitive to FP16 numerical instability (as noted by themselves in ) due to their new cross attention module. If 2.0 or 2.1 is generating black images, enable full precision with -no-half or try using the -xformers optimization. Train tab will most likely be broken for the 2.0 models. ![]() if your checkpoint is named 768-v-ema.ckpt, the config should be named 768-v-ema.yaml)
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